Author: Stan Eisenstat
Subject: Re: [Cs223] Valid Boggle Cubes and Tries
Date: Saturday, 18 Apr 2020, 20:10:51
> Message Posted By: Unknown > > I'm confused about the meaning of note 5 in the Hwk 6 specification. Do > the elements of a valid Boggle board have to match the cubes specified in > the note? If so, what are the cubes that would be used for different board > sizes? If not, what are valid board inputs (do both uppercase and > lowercase letters count)? Note 5 is an aside directed at those familiar with the real Boggle. As described in the Wikipedia article: The game begins by shaking a covered tray of 16 cubic dice, each with a different letter printed on each of its sides. The dice settle into a 4x4 tray so that only the top letter of each cube is visible. ... -- https://en.wikipedia.org/wiki/Boggle The note specifies the letters printed on the 16 cubes used in the 4x4 game. ===== > On a different note, what is the meaning of the note "Your implementation > of Boggle should use tries to represent the dictionary. However, you need > not create a Trie ADT"? Does this suggest we should define a trie struct > directly in our main program? The note gives you the option of doing so. --Stan-PREV INDEX NEXT